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A Broad Overview to Mobile Games

When you hear the term “mobile game”, what is the first thing that comes into your mind? According to researches, mobile game is a video game that is being played on calculator, media player, tablet computer, PDA, smartphone and feature phone. The games that are being played on mobile game include games that are usually played on video handled game systems like PlayStation Vita and Nintendo 3DS. The initial game that can be played on mobile game was the Tetris game on Hagenuk MT-2000 device from the year 1994. After three years, Nokia finally launched Snake game started in December 1997. Snake game together with its variants was pre-installed in most of the mobile devices that are manufactured by Nokia.

In line with this, Nokia has become one of the most most-played video games and it can be found on 350 million devices all over the world. A variant of Snake game for Nokia 6110 with the use of infrared port was considered as the first two-player game that was creatively designed and intended for mobile phones. In the recent year, mobile games are commonly downloaded through mobile operator’s network however in some cases are embedded in handled devices by OEM or by the mobile operator with the use of infrared connection, memory card, Bluetooth and side loaded onto the handset with a cable. The first downloaded content was being introduced in the year 2000. In connection with this, there are a lot of new WAP-enabled phones that allowed new games to be easily downloaded.

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Mobile games are being distributed by mobile operators and this is one of the reasons why it remained a marginal form of gaming until the Apple App Store was officially launched in the year 2008. App Store is recognized as the first store operated directly by mobile platform holder. However, they significantly changed their consumer behavior and broadened the markets for mobile games. This is also one of the main reasons why every smartphone owner started to download mobile content. Furthermore, mobile games are being played with the use of technology that is present on the device or on the mobile cloud.

History

At the end of 20th century, mobile phones started to modernize. With the advent of candy bar, the capabilities of mobile phones and cell phones significantly improved. With the technological advances, mobile phones games were increasingly sophisticated. The older mobile games were not popular or expansive as games for consoles since the hardware for early mobile phone was not suited for high color sound or screening beyond pitched beeps. Moreover, these games were usually animated with excellent shaded squares due to the graphical quality. Unlike the cell phone games in the present time, mobile games can be purchased and at the same time it can also pre-installed however it could not be removed or copied.

With the introduction of camera phone, cell phones became more popular. The graphic and storage capabilities of camera phones were better than older ones. With the existence of camera phone, there is a great chance to create high quality games. Companies can also make a profit from these games die to their superior quality. There are some companies that make use of camera phone technology for mobile games that include Panasonic and Namco. In the year 2003, Namco officially released a fighting game that utilized the cell phone camera to produce a character based on the profile of the player. In this way, you can easily and quickly determine the power and speed of the character on the image taken. The character can be sent to another mobile phone to battle. On the same year, Panasonic Company also released a virtual pet game in which the pet is being fed by photos of food that is taken by your camera phone. In the year 2000, mobile games gained extreme popularity in the culture of Japan mobile phone. In the year 2003, there are a wide variety of mobile games that are widely available on Japanese phones such as virtual pet and puzzle game that can be used for fingerprint scanner and camera phone technologies. Apart from this, the older arcade games became popular on mobile phones and this is one of the reasons why it is considered as ideal platform for arcade style games that are creatively designed for shorter play sessions.

Namco Company started to introduce the culture of mobile gaming to the country of Europe in the year 2003. Nokia also tried to create their own mobile gaming platform with N-Gage in the year 2003 however their effort failed since the gaming platform and convergence din not successfully mix. In Europe, the downloadable content was being introduced by Les Games portal from Orange France. The official launch of Apple App Store in the year 2008 changed the market since it widened the consumer opportunities to opt where to download their desired apps.

Apple users can also utilize the Apple App Store since they forbids the overall distribution of apps with the use of distribution channel. In line with this, mobile developers can also upload applications directly to the App Store without lengthy negotiations with operators and publishers. In the present year, tablet and smart phone games have come a long way. In connection with this, the mobile gaming world started to unveil their own brand names. Crash Arena, Real Soccer, Labyrinth and Edge are some of the few 3D games that are well known by mobile game players.

Industry Platforms

The overall global revenue from mobile games was 3.6 billion dollars in the year 2005. This is estimated by Media and Informa Telecoms. In the year 2008, the total revenue was 5.8 billion dollars. According to studies, the biggest mobile gaming market in Asia Pacific nations includes Japan, China and United States. In the year 2012, the market successfully reached 7.8 billion dollars of revenue. Up to this point of time, mobile games are usually played on mobile phones and at the same time it can easily and quickly downloaded in App Store.